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- /* glutskel.c */
-
- /*
- * A skeleton/template GLUT program
- */
-
- #include <stdio.h>
- #include <stdlib.h>
- #include <math.h>
- #include <GL/glut.h>
-
-
-
- static void Idle( void )
- {
-
- }
-
-
- static void Display( void )
- {
- glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
-
- /* draw stuff here */
-
- glutSwapBuffers();
- }
-
-
- static void Reshape( int width, int height )
- {
- glViewport( 0, 0, width, height );
- glMatrixMode( GL_PROJECTION );
- glLoadIdentity();
- glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 25.0 );
- glMatrixMode( GL_MODELVIEW );
- glLoadIdentity();
- glTranslatef( 0.0, 0.0, -15.0 );
- }
-
-
- static void Key( unsigned char key, int x, int y )
- {
- switch (key) {
- case 27:
- exit(0);
- break;
- }
- glutPostRedisplay();
- }
-
-
- static void SpecialKey( int key, int x, int y )
- {
- switch (key) {
- case GLUT_KEY_UP:
- break;
- case GLUT_KEY_DOWN:
- break;
- }
- glutPostRedisplay();
- }
-
-
- static void Init( void )
- {
- /* setup lighting, etc */
- }
-
-
- int main( int argc, char *argv[] )
- {
-
- glutInit( &argc, argv );
- glutInitWindowSize( 400, 400 );
-
- glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
-
- glutCreateWindow( "my window" );
-
- Init();
-
- glutReshapeFunc( Reshape );
- glutKeyboardFunc( Key );
- glutSpecialFunc( SpecialKey );
- glutDisplayFunc( Display );
- glutIdleFunc( Idle );
-
- glutMainLoop();
- }
-